For Daughters of Khaine, this box includes a variety of Morathi-Khaines devotees a spearhead of Doomfire Warlocks, airborne Khinerai Heartrenders, and agile Sisters of Slaughter. This is another stunning model and an absolute joy to paint up! Let us know over on. Nice 1k little force though. Meh as a snek army there's no reason to get this. Not to mention, being 1 attack base that would only go to 2 if you got an unbind off meant that deep striking them felt awful, as the turn they come down and charge is the turn theyd be at their weakest. The Scriptor Mortis comes with a contingent of Craventhrone Guard, a new ranged unit for Nighthaunt armies. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Nighthaunt are fragile, so the healing helped a lot, but an army that generally hits on 4+ and has a number of Mortal Wounds on 6s abilities greatly benefited from re-rolling 1s. Are you planning to start a Daughters of Khaine or a Nighthaunt force? What we get is a 2 shot 12 range crossbow that hits and wounds on 4s has -1 rend and 1 damage. Next Weeks Preorders: Tyranids! the current battle round, the judged soul takes 2d6 mortal wounds. And so the Nighthaunt descend upon the Daughters of Khaine as they spar in the newly constructed gladiatorial areas that are now a focal point of Har Kuron. You could have some real fun with wet blending across their range. Is it unplayable? - Dave #deathguard #tournament #WarhammerCommunity. On the downside, a 12 range for a unit as fragile as this one is probably its death knell right off anything that survives a volley from them (and itll be most units) is in a prime position to pick up a kill next turn. Avalon Returns! Also Available on Spotify & Google Podcasts, Leviathan Siege Dread almost done! Also included is a sheet of tokens and range rulers, all of which are always really nice to have on hand and theres a nice mix here covering various abilities of the units found within the box. They can now affect every spell that has not been unbound and affects a unit (Friend or foe!) Rather than reroll 1s to nearby units if theyre nearby a Spirit Torment, now its flat +1 to hit in melee for NH units wholly within 12, provided theres a Spirit Torment on the battlefield. Help Wargames Atlantic Name Their New 28mm Alien Bugs! Well for starters a load of plastic kits! On the side of the Nighthaunt, you have theBladegheist Revenants,Crawlocke The Jailor's retinue and a set ofMyrmourn Banshees. I dont really understand what Games Workshop was thinking here, because while I see the reasoning behind not giving Grand Aliiance: Death a top shelf ranged unit (thats not their thing after all), I would at least expect they would give us a unit that can do something. In Kolossal Games Almost Innocent, Commit Heresy In Style With A New Emperors Children Praetor, Scourges Of The Wastes Come To FFGs Journeys In Middle-Earth, WWX Red Oak Town Terrain Available Separately From August, Organise Habitats In Savannah Park Spin-Off Caldera Park. Oh and Myrmourn Banshees have an interesting defined role now, which is nice. Kill-stealing ghosts with crossbows? Its worth noting that each unit also comes with a warscroll card too, making it really easy to use the contents of the box well be looking at these shortly when we start digging into the units! Massive thanks to @warhammerofficial for sending us a free review model! Put simply, their old warscroll was basically unplayable in my eyes, as one attacks base and the fact their anti-endless spell tech killed D3 models in the unit meant you were often worse off than you started. Goonhammer was given a free copy of Arena of Shades from Games Workshop for review purposes. Once successfully judged, you cant judge the same hero again. I will say that as someone who frequently ran over 50 chainrasps, time was not on your side when it came to rolling all those dice when rerolls were in the equation, so from that perspective removing rerolls starts to make sense The problem is that Im not sure what Nighthaunt gained in the transition outweighs what they lost. This works out so well for me, my daughter plays NIghthaunt and I play DoK. They are mostly to be divided between two people or to tempt people in starting a new army if you don't have a friend to get the other half. Yes, Crossbow shots do ignore line of sight and cover, but Age of Sigmar has never been a game with much of an emphasis on terrain. Another thing thats noteworthy is that theres a reason to bring multiple Torments, as the ability kind of stacks if you bring multiple then you can have the effect trigger for both, but the same unit cannot be healed twice by the same ability. With Nighthaunt getting their new Battletome soon it seems like a really good time to jump on a new project of them! In your hero phase, you can pick a non-Death enemy hero and roll a d6 in every subsequent hero phase. The booklet includes warscrolls for all three new units (plus every other unit in the box), and is accompanied by a 56-page core rules book for Warhammer Age of Sigmar, allowing you to play games straight out of the box with ease. Ellarr: This is an extremely high ceiling unit whose floor is does nothing, and Nighthaunt doesnt have the luxury of including units that could potentially spend the entire game picking their spectral nose. You can already read a little bit more about the, Arena of Shades will be available for pre-order this weekend. Theres also a transfer sheet too, if you fancy giving your models a little extra pizzaz. That flat three now guarantees your ability to bring back a Spirit Host (or two, if Nagash is around), and the 12 range now keeps him out of danger close. Finally Doomfire Warlocks and Sisters of Slaughter retain their current profiles. If you roll under the current battle round, the judged soul takes 2d6 mortal wounds. While the range is only 12 they do have movement 8 giving them a little bit more of a threat range. [unofficial weekender] three, two, one, LIFTOFF! Yes, in theory, you could do 12 mortal wounds on four turns of the game, but in reality youre spending 150 points to do seven mortal wounds once per battle to one hero. That debate is ended now, with the Spirit Torment now being firmly a healing piece, losing the attack buff entirely. Those models are nice but then again it helps that I like look of both factions. This battlebox will be your first chance to get your hands on the new units all of whom pack a nasty punch on the battlefield. The Spirit Torment was the lynchpin of a lot of Nighthaunt lists, with it being hotly debated whether his healing ability or his re-roll hit rolls of 1 aura was more valuable. Then at the start of your 2nd Hero phase if you roll a 1 then Teclis takes 2D6 mortal wounds. The new models in particular are outstanding and are worthy of your time painting them up regardless of what rules they have, and I suspect when available separately these would cost similar to a large chunk of this box. Although hard plasitic holds the detail it is brittle but so is resin. With such a fragile army, we really need it. That said, the torment now has a firmly established new role and as the good Magos said, got better at it. So, if you really want to get started (perhaps with a friend) then keep an eye out. change the way the game is played, at least opening up the possibility of some mind games with your opponent, but think about it this way: armies with the right tools can pick the Scriptor up pretty easily, and armies without those tools will just have to ignore him and defeat the rest of your army. All we can do is pray to Nagash this isnt a continuing trend for the rest of the army. The final kit in the box is another new model, the Scriptor Mortis! They are weirdly resistant, in my experienceor at least always stronger then you think. They still have retreat and charge which is obviously great, but the effectiveness of this unit has been significantly diminished. Arena of Shades is the newest boxed set for Warhammer Age of Sigmar, and it arrives for pre-order this weekend. Not to mention, their shooting profile is still alright and a rare source of rend 2 in this army, which is nice to have if youre feeling moody about how much the Craventhrone Guard sucks (bit of foreshadowing for you there). I think whats worth highlighting here is that (as before) it triggers in both combat phases, meaning this is an effect that will trigger often considering NH excel at getting into tarpit situations and clinging on for dear life. So just what do we get in this massive box? Fragile, pillow-fisted and heavily reliant on vulnerable heroes, the ghosts have been relegated in the current meta largely to a Nagash delivery system, where he does a shocking amount of work lifting the faction up Nate Trentanelli piloted such a list to a truly impressive sixth place at the Las Vegas Open event earlier this year. (LogOut/ The Esoteric Order of Gamers needs your support. Fight For Fame & Control At Sea In Leder Games Ahoy! If you have any questions or comments leave it down below or email us at contact@goonhammer.com. Magos Sockbert: Also, the Malignant keyword still exists for some reason. You get the classic Witch Aelves/Sisters Of Slaughter alongside a set of Doomfire Warlocks/Dark Riders. Look, hes tough for a ghost, with 6 wounds and a 4+ ethereal save, and your Wychlight Candles allows you to allocate one wound to another Nighthaunt Summonable unit per phase. All in all, this is a great battlebox and I suspect we will see a lot of people picking up these forces in the near future! Losing the reroll abilities from the Torment/Chainghasts suck, and one of their better melee units also got appreciably worse in this transition. Ellarr: If I wanted to include a ranged unit in my army, Id rather bring Chainghasts they have longer range, one more pip of rend and wound on 3s. Tau Empire (Hunter Cadre) Kill Team Tactics, Competitive Innovations in the Mortal Realms: Chaos Reigns, Age of Sigmar July FAQs: The Goonhammer Hot Take, Song of Ice and Fire: House Lannister Updated. As much as I love the models, it's hard to justify taking warlocks in a halfway competitive army list. heck we didnt even get a notice about idk or dearfs book! Warhammer Age of Sigmar: Thondian Strongpoint and Season of War Reviews, W40K Battlezone Fronteris Nachmund Build and Review. I had a Drukhari with a whip that broke during unclipping and ask GW for a replacement part so I was quite surprised when they sent me a sprue of Wyches. This, dear reader, is not a good unit. That wasnt the case, with Nighthaunt suffering under early Battletome syndrome almost since launch. Populate your Wasteland! Sure, you can potentially try and shield a key unit from an enemy Endless Spell, but somehow I reckon your opponent will have ample opportunity to deny this unit any value. Theyre much punchier, with their conditional extra attack now baked into their profile and a move to flat damage 2, but their spell unbinding mechanics have changed substantially. On the plus side, Nighthaunt have been hurting for a ranged unit since day dot, and technically this unit does fulfill that role. Press question mark to learn the rest of the keyboard shortcuts. allowing the unit to reroll all hits if within 12 of a Spirit Torment or Chainghast in exchange for, seriously bumping up the blending potential of one of the most hitty units in the army. Five Crossboos wont really have any impact on the game, but bumping them up to ten will take up one of your precious reinforcement points and cost 190 points, more expensive than the excellent Namarti Reavers or even the continually problematic Lumineth Sentinels. Search available domains at loopia.com , With LoopiaDNS, you will be able to manage your domains in one single place in Loopia Customer zone. Models included are: (Note that although the sprues allow alternative builds for the Daughters of Khaine models, there is no Warscroll included for these alternate builds). Perry Miniatures Impressive New 75mm Historical Figures! They generally release those separately after 6 months (+/-), but if the unit as good rules it can be harder to wait for the separated release. 28/32mm vehicles, minis, and scenics! Easy STL printable scenery, Get the Railway Empire Complete Collection in this new bundle, Selling - Star Wars X-Wing First Edition Collection. End on a high note, right? Ride Dinos With Dodos In Kart-Racing Kickstarter, RKX Bringing World War II Minis From Kickstarter To Their Store. A D&D Crash Course for Everyone Secretly Wishing They Were in the Hellfire Club, Competitive Innovations in 9th: From Warp and Tomb, The 40k Ork FAQ and Point Changes Update Hot Take (7/26/2022), Ilors Road to GenCon Part 4: Poor Life Choices, SRMs Ongoing Imperium Review: Week 15.5: Premium Issue 1, Necromunday How to Paint Everything: Ambull, Announcing the Goonhammer Open Maryland 2022, Goonhammer, 40kstats, and the ITC Battles App. The Spirit Torment has had a bit of a revision, now faster at movement 8 and a flat 2 damage on his weapon (I wonder if this is things we might see on multiple Nighthaunt units in the new book) His captured Soul energy ability is now a lot better if any Nighthaunt unit kills a model in melee then the Spirit Torment can heal a summonable unit within 12 3 wounds or return 3 wounds worth of models! Today, Arena of Shades the new Battlebox for Warhammer Age of Sigmar is up for pre order and we will be checking out the contents of the box, having a look at the new miniatures and dissecting the profiles in our full review and unboxing of the new set! This is an extremely high ceiling unit whose floor is does nothing, and Nighthaunt doesnt have the luxury of including units that could potentially spend the entire game picking their spectral nose.
The clash takes place after the events of, , after the Shadow Queen earned the ire of Nagash by paying a consignment of souls to the, which he believes, as with all souls, were rightfully his. 99% other factions are in more need of new miniatures, boxes, attention etc. The healing, however, got a lot better. You know whats better than ignoring cover? This is, as the kids say, real good. Seriously guys, these models are great. I have also done a full unboxing video of the new Arena of Shades set, so if you would rather watch this review than read it you can check it out below or over on YouTube. Stay tuned, well cover the Daughters of Khaine changes in just a bit! THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s20). Necromunda: Ash Wastes The Best Battle Report EVVVAAAAARRR!!! Its been a while since Ive done a straight unboxing but until I get this painted its all I can show you, so lets have a look at whats in the box!
Made to OrderStuff! The 3 missions use a combination of units out of the box, so combined with the core rules included this also makes this box a really nice way to introduce a player to Age of Sigmar and how the game works. Ellarr: I will say that as someone who frequently ran over 50 chainrasps, time was not on your side when it came to rolling all those dice when rerolls were in the equation, so from that perspective removing rerolls starts to make sense The problem is that Im not sure what Nighthaunt gained in the transition outweighs what they lost. Just a quick runthrough about the box as a whole. Is the faction weaker in the meantime? So what do I think of Arena of Shades and is it worth the entry price? Magos Sockbert: This is the unit that Ellarr and I disagree upon the most. Its a full fledged two player box set with all the things that usually entails: models, tokens, warscroll cards, a short narrative to walk you through some simple battles with the included models and a copy of the core rules, should you need them. GW, Games Workshop, Citadel, White Dwarf, Space Marine, 40K, Warhammer, Warhammer 40,000, the Aquila Double-headed Eagle logo, Warhammer Age of Sigmar, Battletome, Stormcast Eternals, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either or , and/or Games Workshop Limited, variably registered around the world. NH arent supposed to be a ranged powerhouse, so keeping the range short will trim some power off them. With that, lets start with the Nighthaunt models! Will probably end up buying it for the ghosts lol, Dude I started a flesh eater courts army like a week ago and now they're going to release this! Like many of these, its a good value for those looking to get started with either army, but lacks enough battleline to let you get into a full fledged game of Age of Sigmar. A squad of Khinerai has its uses but most DoK players myself included already have flying ladies from the Shadow and Pain box. Instead of requiring 3 or more enemy models to die in order to heal or bring back D3 wounds to a unit within 6, you now only have to kill one enemy model to bring back flat three wounds to a unit within 12. In addition, it gives me an interesting source of non-traditional magic defenses that can be effective even against megacasters with large casting bonuses like Lord Kroak that do large amounts of aoe damage. Age Of Sigmar Arena Of Shades Boxed Set Lands This Weekend, Shop Warhammer Age Of Sigmar @ Store.OnTableTop. From a lore point of view, Arena of Shades follows the events of Broken Realms Morathi and the start of the Era of the Beast. We didnt want to end on such a dour note, but there really isnt a lot of optimism to find in these cards. But thats not everything in the box! If hes statistically not going to do much, and he wont change how your opponent plays, what are you really paying for? The wingedKhinerai Heartrenders/Lifetakers also take to the skies. On the downside, a 12 range for a unit as fragile as this one is probably its death knell right off anything that survives a volley from them (and itll be most units) is in a prime position to pick up a kill next turn. I had great fun painting her up, and it was a surprisingly quick process with the curled whip not really getting in the way at all it actually attaches to the bottom of the rock, which makes it a lot more stable when painting it! Magos Sockbert is taking point on this one, and Ill be chipping in with my thoughts as we go by our powers combined, we can achieve maximum sodium content.
Nighthaunt are fragile, so the healing helped a lot, but an army that generally hits on 4+ and has a number of Mortal Wounds on 6s abilities greatly benefited from re-rolling 1s. Sure, you could screen them with another unit, but youre investing a lot for very little reward. Change), You are commenting using your Twitter account. Morathi agreed and so many, many souls were stolen by the Idoneth during the bloody battle for Anvilguard. In your hero phase, you can pick a non-Death enemy hero and roll a d6 in every. The healing, however, got a lot better. You can unsubscribe at any time. Visit The Streets Of Dunkeldorf On Kickstarter Soon, Bring Forth The Old Dominions Dark Cenotaph For Conquest, Sally 4th Release New Legends Of Robin Hood 28mm Miniatures, Make A Deal With The Devil To Manipulate Medieval Fantasy Power, Black Crab Necropolis Mercenaries Shuffle Onto Kickstarter, Bounty Hunt For Bad Guys In Dice Hunters Of Therion.
You know whats better than ignoring cover? The deal is sweetened further by ton of other plastic kits that are all useful for their respective armies! Aside from abilities, your melee damage has changed from D3 to flat 2 (always a good change), and the change to the (apparently now Nighthaunt default) movement 8 will help keep your healing friend out of harms way. That's not enough to get me excited for the new box. Instead of requiring 3 or more enemy models to die in order to heal or bring back D3 wounds to a unit within 6, you now only have to kill. At 190 points they were competing with the cheaper Harridans for elite infantry in Nighthaunt, and I tended to go with Harridans because they had a nice little defensive ability and typically did more damage. I feel theyve lost a lot of value by having their anti-magic capabilities sapped, while Ellarr believes they have value in harassment and denial. Ill be with you in a bit to talk about the Daughters of Khaine half after this. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Every one of these warscrolls took a serious hit, even those bumped up in other ways, and everything staying the same points feels like a sick, Nagash-level joke at this point. 12 range means you cant keep them safe from any melee units, and theyre an inefficient screen, an inefficient ranged unit and an absolutely amazing sculpt. Magos Sockbert: The Banshees are an odd one. They seem like they would be really fun to paint, especially with the Contrast range. Maybe this is a sign that those weapons will be toned down in future? If youre curious, Freeguild Crossbows wound on 3+, and while missing the dot of Rend and have a conditional two attacks, have. You can find out more about which cookies we are using or switch them off in settings.
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